Are there any Infinite Combos in Monster Train?

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Are there any Infinite Combos in Monster Train?
Posted On: June 17, 2023

In a similar game, Slay the Spire, I know of quite a few infinite combos, however with significantly less "draw" cards in Monster Train, I was wondering if there are any ways to get an infinite combo going?


Most cards draw cards next turn, such as Sting, so I don't think they can be used,.


but maybe an Awoken Rail Spike upgraded with Eternalstone can be used for something?


If possible, a nice answer would include combos for both the base game and the Last Divinity DLC.


(My guess is that the -2 cost Valuestone in the DLC would be helpful too.).


Question from user hammythepig at stackexchange.


Answer:

Here's a fun and surprisingly practical one I just used. With a little luck it's possible to assemble in ring 1.


2x Votivary.


2x Torch (or other single target damage) reduced to 0 cost.


Waxer Snuffer.


The rest of the deck needs to be lean enough that no more than 8 cards are in the deck and discard (i.e. everything else is consumed cards or played monsters). This is relatively doable.


To start the combo, you need a votivary in hand or on the train and a torch in hand. The other votivary and torch can be anywhere.


Play Votivary.


Use Torch to kill the Votivary. This means that:.


You will draw two cards due to Votivary's Extinguish trigger- the other Votivary and other Torch.


Votivary will be on the top of your deck due to being Endless. The Torch you cast will be the only card in your discard pile.


You can repeat this as many times as you like and the game state will be the same each time. On its own, this does absolutely nothing.


However, the loop itself involves playing a monster, playing a spell, and a monster dying. It costs nothing and can be played an arbitrary number of times. It triggers:.


Rally.


Incant.


Harvest.


Extinguish (if you infuse an ability into a Votivary).


Relics that trigger when a unit dies.


Subsuming Blade (if used in place of a torch- if you want you can one shot Seraph with it).


an infinite number of times on any floor(s) with a free pip. Plug this engine into damn near anything and you win.


Answer from user Comic Sans Strikephim at stackexchange.



[BACK]
Are there any Infinite Combos in Monster Train?
Posted On: June 17, 2023

In a similar game, Slay the Spire, I know of quite a few infinite combos, however with significantly less "draw" cards in Monster Train, I was wondering if there are any ways to get an infinite combo going?


Most cards draw cards next turn, such as Sting, so I don't think they can be used,.


but maybe an Awoken Rail Spike upgraded with Eternalstone can be used for something?


If possible, a nice answer would include combos for both the base game and the Last Divinity DLC.


(My guess is that the -2 cost Valuestone in the DLC would be helpful too.).


Question from user hammythepig at stackexchange.


Answer:

Here's a fun and surprisingly practical one I just used. With a little luck it's possible to assemble in ring 1.


2x Votivary.


2x Torch (or other single target damage) reduced to 0 cost.


Waxer Snuffer.


The rest of the deck needs to be lean enough that no more than 8 cards are in the deck and discard (i.e. everything else is consumed cards or played monsters). This is relatively doable.


To start the combo, you need a votivary in hand or on the train and a torch in hand. The other votivary and torch can be anywhere.


Play Votivary.


Use Torch to kill the Votivary. This means that:.


You will draw two cards due to Votivary's Extinguish trigger- the other Votivary and other Torch.


Votivary will be on the top of your deck due to being Endless. The Torch you cast will be the only card in your discard pile.


You can repeat this as many times as you like and the game state will be the same each time. On its own, this does absolutely nothing.


However, the loop itself involves playing a monster, playing a spell, and a monster dying. It costs nothing and can be played an arbitrary number of times. It triggers:.


Rally.


Incant.


Harvest.


Extinguish (if you infuse an ability into a Votivary).


Relics that trigger when a unit dies.


Subsuming Blade (if used in place of a torch- if you want you can one shot Seraph with it).


an infinite number of times on any floor(s) with a free pip. Plug this engine into damn near anything and you win.


Answer from user Comic Sans Strikephim at stackexchange.



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