Does killing Diablo enemies quickly increase likelihood of better drops?

[BACK]
Does killing Diablo enemies quickly increase likelihood of better drops?
Posted On: June 29, 2023

Title pretty much says it. I've unsuccesfully searched through Google and could not find any info.


It definitely looks like the pace at which you kill an enemy (be it a mob, elite or a boss) affects the quality of the loot or the likelihood of getting a legendary drop.


Is that the case?.


Or perhaps a different effect, like cummulatively having killed a certain amount of enemies within say a couple of seconds, leading to a higher legendary drop chance?.


Question from user Fork Frog at stackexchange.


Answer:

Fortuitous Amulet of Luck.


Remember those?.


That was back in Diablo 2, when Magic Find was a stat you could view on your character.


What number was best?.


I remember liking 327%, but even some lower percents seemed to work well too.


Since then, Blizzard has become more guarded about Magic Find and the secret recipe behind the scenes. Largely, this system is guessed at, and since the Real Money Auction House of Diablo 3, it has become more industry standardized for random "payouts".


Randomization in slot machines.


In order to analyze this, it is important to look at what that industry standard is, and for that you can look at slot machines. Nowhere in the world is random more orchestrated than in a slot machine, which are mandated by laws in most areas to pay out a certain percentage of their intake (generally it must pay out 95%).


If the machine doesn't pay out a proper amount, it may become in the red and need to pay out faster in order to balance the deficit; the so-called hot machine effect.


Diablo uses loot tables.


Diablo seems very similar, whereby there will be cold and hot spells of drops.


I mention all of this, because the point I am making is that the largest factor here is going to be the amount of tries at a roll.


The roll itself for loot tables can be adjusted behind the scenes based on certain criteria, and in order to make sure that you are playing in the balance, it is important to make sure that you consider cold and hot spells are in part by design.


While certain events require finishing within a timer, that is generally displayed.


The prime factor to focus on here is going to just be the breadth of attempts at rolling, and the type of loot table you are rolling through.


Does killing enemies quickly increase likelihood of better drops e.g. legendaries and better legendaries?.


Not from what I have seen, and it has also not been the case in previous versions of Diablo.


The loot table is the greatest factor and it is static.


Or perhaps a different effect, like cummulatively having killed a certain amount of enemies within say a couple of seconds, leading to a higher legendary drop chance?.


Not necessarily. Normal mobs have a loot table coinciding to global drops, and that legendary percent is very low. However, the game does attempt to coincide the rates with what happened to some degree.


If you have a 4% drop rate for legendaries on the current mob, and you kill 300 of them, you may see that you get 2 drops in a short time frame as the game attempts to correct.


This scenario though is highly unlikely, just as getting 26 of the same color in a row in roulette is (#montecarlo); however, it does happen and it can lead to perhaps unusual effects.


Your best bet is to focus on finding a mob or drop with a very good loot table and balancing that against how often you can get a roll on the loot table.


For example, world bosses guarantee a unique drop on their first kill, but are difficult to farm consistently following that and their loot table changes for repeat kills.


None of the items you find prior to level 100 are going to have much meaning though, so it is also important to consider balancing experience gain or unlocking progression with your farming.


Answer from user Travis J at stackexchange.



[BACK]
Does killing Diablo enemies quickly increase likelihood of better drops?
Posted On: June 29, 2023

Title pretty much says it. I've unsuccesfully searched through Google and could not find any info.


It definitely looks like the pace at which you kill an enemy (be it a mob, elite or a boss) affects the quality of the loot or the likelihood of getting a legendary drop.


Is that the case?.


Or perhaps a different effect, like cummulatively having killed a certain amount of enemies within say a couple of seconds, leading to a higher legendary drop chance?.


Question from user Fork Frog at stackexchange.


Answer:

Fortuitous Amulet of Luck.


Remember those?.


That was back in Diablo 2, when Magic Find was a stat you could view on your character.


What number was best?.


I remember liking 327%, but even some lower percents seemed to work well too.


Since then, Blizzard has become more guarded about Magic Find and the secret recipe behind the scenes. Largely, this system is guessed at, and since the Real Money Auction House of Diablo 3, it has become more industry standardized for random "payouts".


Randomization in slot machines.


In order to analyze this, it is important to look at what that industry standard is, and for that you can look at slot machines. Nowhere in the world is random more orchestrated than in a slot machine, which are mandated by laws in most areas to pay out a certain percentage of their intake (generally it must pay out 95%).


If the machine doesn't pay out a proper amount, it may become in the red and need to pay out faster in order to balance the deficit; the so-called hot machine effect.


Diablo uses loot tables.


Diablo seems very similar, whereby there will be cold and hot spells of drops.


I mention all of this, because the point I am making is that the largest factor here is going to be the amount of tries at a roll.


The roll itself for loot tables can be adjusted behind the scenes based on certain criteria, and in order to make sure that you are playing in the balance, it is important to make sure that you consider cold and hot spells are in part by design.


While certain events require finishing within a timer, that is generally displayed.


The prime factor to focus on here is going to just be the breadth of attempts at rolling, and the type of loot table you are rolling through.


Does killing enemies quickly increase likelihood of better drops e.g. legendaries and better legendaries?.


Not from what I have seen, and it has also not been the case in previous versions of Diablo.


The loot table is the greatest factor and it is static.


Or perhaps a different effect, like cummulatively having killed a certain amount of enemies within say a couple of seconds, leading to a higher legendary drop chance?.


Not necessarily. Normal mobs have a loot table coinciding to global drops, and that legendary percent is very low. However, the game does attempt to coincide the rates with what happened to some degree.


If you have a 4% drop rate for legendaries on the current mob, and you kill 300 of them, you may see that you get 2 drops in a short time frame as the game attempts to correct.


This scenario though is highly unlikely, just as getting 26 of the same color in a row in roulette is (#montecarlo); however, it does happen and it can lead to perhaps unusual effects.


Your best bet is to focus on finding a mob or drop with a very good loot table and balancing that against how often you can get a roll on the loot table.


For example, world bosses guarantee a unique drop on their first kill, but are difficult to farm consistently following that and their loot table changes for repeat kills.


None of the items you find prior to level 100 are going to have much meaning though, so it is also important to consider balancing experience gain or unlocking progression with your farming.


Answer from user Travis J at stackexchange.



[BACK]

Is Pokemon Mystery Dungeon: Explorers of Darkness region-locked? Is Pokemon Mystery Dungeon: Explorers of Darkness region-locked?

Posted On: March 24, 2023
I have an Italian 3DS and I've bought a second-hand English Mystery Dungeon: Explorers of Darkness. I should be able to play it, but I can't, and I don't know why. According to this que...[More]


What job would your MC Perdue after finishing school at Hogwarts? What job would your MC Perdue after finishing school at Hogwarts?

Posted On: June 21, 2023
I think my Ravenclaw would love to be come an Unspeakable. We loved professor Hecat and with what we’ve learned about the ancient magic I’d imagine it would be the profession that helped h...[More]


How do Zonaite and Zonai-based materials work together? How do Zonaite and Zonai-based materials work together?

Posted On: June 15, 2023
I am very confused about Zonai-based materials and how they work together to produce bigger/larger things. Specifically:. Zonaite. Zonai Charges. Energy Cells. Zonai Devices. Autobuild ...[More]


How to join Minecraft servers? How to join Minecraft servers?

Posted On: August 24, 2023
My son wants to join a server on Minecraft (Wii U Edition), but we don't know how. How can he join a server? Question from user Tomás at stackexchange. Answer: You can only join...[More]


Dynamic Lighting in (vanilla) Minecraft Dynamic Lighting in (vanilla) Minecraft

Posted On: August 25, 2023
I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough. What I'm thinking of is a way to make dynamic lighting that is clean and not destructi...[More]


When being killed by an object or non-player, does that entity gain the XP I had in diep.io? When being killed by an object or non-player, does that entity gain the XP I had in diep.io?

Posted On: April 16, 2024
If you are killed by a Sentry/Boss/Shape in arras.io, it appears on the leaderboard and Sentries and Crashers get visibly bigger.I would like to know if this is the same in diep.io even though these t...[More]


New player in Hogwarts Legacy!! New player in Hogwarts Legacy!!

Posted On: June 25, 2023
Currently downloading the game on steam, anybody have any tips or anything for my first time ever playing the game? All advice welcome! Thanks :D. Question from user sullydtd at HogwartsLegacyGamin...[More]


Is there a way to summon Dogmeat to you in Fallout 4? Is there a way to summon Dogmeat to you in Fallout 4?

Posted On: May 1, 2023
I've recently started playing Fallout 4, and I've acquired Dogmeat. Long story short, I told him to stay in a small building so I could down a few raiders quietly but I forgot about him and I ...[More]


In Diablo 3, what armor or weapons are actually account bound? In Diablo 3, what armor or weapons are actually account bound?

Posted On: July 5, 2023
On the console version of Diablo 3 (Xbox One), what type of items are not tradable? I recently made a items from a sets and stand-alone legendary weapons/armour pieces. For example, Bom's Impun...[More]


Any way to fix Cathedral crash in Fallout 4? Any way to fix Cathedral crash in Fallout 4?

Posted On: March 24, 2023
I really searched it before on web. I can't get to the 3rd level in Cathedral (Master's Lair). All the solutions I found were from a very old thread in No Mutants Allowed. Nothing worked for m...[More]