How do you target a new player with a command on Minecraft 1.19.3?

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How do you target a new player with a command on Minecraft 1.19.3?
Posted On: January 16, 2023

I'm currently writing a datapack and want to have a message send only once to a player when they join the server for the first time.


I have a rough idea of how I could use scores to say who isn't new, but I can't figure out how to target someone when they join.


Here's a quick example of my idea:.


/execute unless entity @a[score={joined=1..}] run msg @[] Welcome.


/execute unless entity @a[score={joined=1..}] run scoreboard player add @[] joined 1.


It's just a rough example to show what part I'm talking about, so don't come at me if the syntax is wrong.


Question from user FracturedMentality at gaming.stackexchange.com.


Answer:

I found an answer, I didn't realize that when selecting a target, you can use =! to say "not equal to". So when you would type @[tag=!] to target the user then give them the tag afterwards.


Answer from user FracturedMentality at gaming.stackexchange.com.


[BACK]
How do you target a new player with a command on Minecraft 1.19.3?
Posted On: January 16, 2023

I'm currently writing a datapack and want to have a message send only once to a player when they join the server for the first time.


I have a rough idea of how I could use scores to say who isn't new, but I can't figure out how to target someone when they join.


Here's a quick example of my idea:.


/execute unless entity @a[score={joined=1..}] run msg @[] Welcome.


/execute unless entity @a[score={joined=1..}] run scoreboard player add @[] joined 1.


It's just a rough example to show what part I'm talking about, so don't come at me if the syntax is wrong.


Question from user FracturedMentality at gaming.stackexchange.com.


Answer:

I found an answer, I didn't realize that when selecting a target, you can use =! to say "not equal to". So when you would type @[tag=!] to target the user then give them the tag afterwards.


Answer from user FracturedMentality at gaming.stackexchange.com.


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