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How To Make Custom Welcome Messages In Vanilla Minecraft?

I was wondering how to make your own custom welcome messages in Minecraft using command blocks. I want it to replace the regular welcome message to make it look more professional. I am really looking forward to releasing my server in a couple of days so I want to make a good first impression. Thank you!.
Question from user Eton at gaming.stackexchange.com.
Answer:
There is no way to alter the default welcome messages afaik. But you can add your own custom messages after that, using the title command or a custom tellraw message.
Returning player.
To set this up, you'll first need a objective to detect when a player has left the game (run once):.
# 1.12 and below.
/scoreboard objectives add hasLeft stat.leaveGame .
# 1.13 and above.
/scoreboard objectives add hasLeft minecraft.custom:minecraft.leave_game.
This will be on 1 as soon as they log back in. you can then use @a[score_hasLeft_min=1] (1.12 and below) / @a[scores={hasLeft=1..}] (1.13 and above) to target those players.
e.g.
# 1.12 and below.
/title @a[score_hasLeft_min=1] title ["",{"text":"Welcome back!"}].
/execute @a[score_hasLeft_min=1] ~ ~ ~ /tellraw @a ["",{"text":"Welcome back "},{"selector":"@a[score_hasLeft_min=1]"},{"text":" to the server!"}].
# 1.13 and above.
/title @a[scores={hasLeft=1..}] title ["",{"text":"Welcome back!"}].
/execute as @a[scores={hasLeft=1..}] run tellraw @a ["",{"text":"Welcome back "},{"selector":"@s"},{"text":" to the server!"}].
these commands will.
display "Welcome back!" as a title to the player that just logged in and.
display "Welcome back [player] to the server!" in chat, visible for everyone.
make sure to set the score to 0 after you displayed your messages to prevent the chat from being spammed:.
# 1.12 and below.
/scoreboard players set @a[score_hasLeft_min=1] hasLeft 0.
# 1.13 and above.
/scoreboard players set @a[scores={hasLeft=1..}] hasLeft 0.
First time joining player.
The Commands above will only provide a "welcome back" to players that came back for the second time. To target players that log in for the first time the easiest way would be something like this:.
# 1.12 and below.
/execute @a[tag=!firstJoin] ~ ~ ~ /tellraw @a ["",{"text":"A warm welcome to "},{"selector":"@a[tag=!firstJoin]"},{"text":" who joined for the first time!"}].
/scoreboard players tag @a[tag=!firstJoin] add firstJoin.
# 1.13 and above.
/execute as @a[tag=!firstJoin] run tellraw @a ["",{"text":"A warm welcome to "},{"selector":"@s"},{"text":" who joined for the first time!"}] .
/tag @a[tag=!firstJoin] add firstJoin.
Since players join for the first time, they won't have the firstJoin tag. you can execute the tellraw (or whatever) off of that, then add the tag to display the message only the very first time they join the server.
Answer from user Plagiatus at gaming.stackexchange.com.

I was wondering how to make your own custom welcome messages in Minecraft using command blocks. I want it to replace the regular welcome message to make it look more professional. I am really looking forward to releasing my server in a couple of days so I want to make a good first impression. Thank you!.
Question from user Eton at gaming.stackexchange.com.
Answer:
There is no way to alter the default welcome messages afaik. But you can add your own custom messages after that, using the title command or a custom tellraw message.
Returning player.
To set this up, you'll first need a objective to detect when a player has left the game (run once):.
# 1.12 and below.
/scoreboard objectives add hasLeft stat.leaveGame .
# 1.13 and above.
/scoreboard objectives add hasLeft minecraft.custom:minecraft.leave_game.
This will be on 1 as soon as they log back in. you can then use @a[score_hasLeft_min=1] (1.12 and below) / @a[scores={hasLeft=1..}] (1.13 and above) to target those players.
e.g.
# 1.12 and below.
/title @a[score_hasLeft_min=1] title ["",{"text":"Welcome back!"}].
/execute @a[score_hasLeft_min=1] ~ ~ ~ /tellraw @a ["",{"text":"Welcome back "},{"selector":"@a[score_hasLeft_min=1]"},{"text":" to the server!"}].
# 1.13 and above.
/title @a[scores={hasLeft=1..}] title ["",{"text":"Welcome back!"}].
/execute as @a[scores={hasLeft=1..}] run tellraw @a ["",{"text":"Welcome back "},{"selector":"@s"},{"text":" to the server!"}].
these commands will.
display "Welcome back!" as a title to the player that just logged in and.
display "Welcome back [player] to the server!" in chat, visible for everyone.
make sure to set the score to 0 after you displayed your messages to prevent the chat from being spammed:.
# 1.12 and below.
/scoreboard players set @a[score_hasLeft_min=1] hasLeft 0.
# 1.13 and above.
/scoreboard players set @a[scores={hasLeft=1..}] hasLeft 0.
First time joining player.
The Commands above will only provide a "welcome back" to players that came back for the second time. To target players that log in for the first time the easiest way would be something like this:.
# 1.12 and below.
/execute @a[tag=!firstJoin] ~ ~ ~ /tellraw @a ["",{"text":"A warm welcome to "},{"selector":"@a[tag=!firstJoin]"},{"text":" who joined for the first time!"}].
/scoreboard players tag @a[tag=!firstJoin] add firstJoin.
# 1.13 and above.
/execute as @a[tag=!firstJoin] run tellraw @a ["",{"text":"A warm welcome to "},{"selector":"@s"},{"text":" who joined for the first time!"}] .
/tag @a[tag=!firstJoin] add firstJoin.
Since players join for the first time, they won't have the firstJoin tag. you can execute the tellraw (or whatever) off of that, then add the tag to display the message only the very first time they join the server.
Answer from user Plagiatus at gaming.stackexchange.com.
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