Super Mario Bros. Wonder: Jet Run II is impossible

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Super Mario Bros. Wonder: Jet Run II is impossible
Posted On: November 8, 2023

I don't get this level. I've died like 50 times jumping only once. I've looked at walkthrough videos and they all seem to be jumping in the air somehow like they have double jump or something simultaneously enabled with the running shoes. I can't seem to pull one off one of these sky jumps. No threads talking about it. I'm not sure if I'm taking too many crazy pills or not enough.


Question from user Bricktop at stackexchange.


Answer:

With Jet Run badge equipped you can run off an edge and then do a jump mid-air, if you fail you probably waited for too long and the special effect just timed out.


The first couple of jumps even show you the exact moment you are supposed to jump mid-air, as you can see:.


The "jump window" is essentially the blue part, when the character is still running and can do a mid-air jump. If you pass that window, you won't be able to perform the jump. Jumping too early, by the way, won't let you reach the next platform.


Remember that, in case you jump too early, you can always press R to do an aerial spin that can give you a little extra momentum that can let you reach the next platform.


Answer from user pinckerman at stackexchange.



[BACK]
Super Mario Bros. Wonder: Jet Run II is impossible
Posted On: November 8, 2023

I don't get this level. I've died like 50 times jumping only once. I've looked at walkthrough videos and they all seem to be jumping in the air somehow like they have double jump or something simultaneously enabled with the running shoes. I can't seem to pull one off one of these sky jumps. No threads talking about it. I'm not sure if I'm taking too many crazy pills or not enough.


Question from user Bricktop at stackexchange.


Answer:

With Jet Run badge equipped you can run off an edge and then do a jump mid-air, if you fail you probably waited for too long and the special effect just timed out.


The first couple of jumps even show you the exact moment you are supposed to jump mid-air, as you can see:.


The "jump window" is essentially the blue part, when the character is still running and can do a mid-air jump. If you pass that window, you won't be able to perform the jump. Jumping too early, by the way, won't let you reach the next platform.


Remember that, in case you jump too early, you can always press R to do an aerial spin that can give you a little extra momentum that can let you reach the next platform.


Answer from user pinckerman at stackexchange.



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