Are there enemies immune to quickhacks in Cyberpunk 2077?

[BACK]
Are there enemies immune to quickhacks in Cyberpunk 2077?
Posted On: May 20, 2023

I'm pretty deep into the game, relying on quickhacks for damage so far, and I've yet to encounter enemies immune to quickhacks entirely. This seems to indicate that I don't need any other weapon.


However, I notice many of the quickhack build guides (e.g. this) take Reflexes for a second option. Based on my experience with the game so far, I don't understand why they would do this.


Are there enemies immune to quickhacks? If not, why even bother with other weapons? Why not take the defensive traits instead?


Question from user Allure at gaming.stackexchange.com.


Answer:

Yes, update 1.2 made Cyberpsychos and minibosses immune to the System Reset Quickhack:.


Cyberpsychos and minibosses are now immune to Tranquilizer rounds and System Reset Quickhack.


That's because System Reset trivialized those fights that were meant to be challenging, as it could instantly defeat any enemy non-lethally.


While it's possible that later updates added more immunities, in my experience (before update 1.2), there were no enemies that were immune to any Quickhacks.


As for why Reflexes is recommended for a Quickhack build, my guess is:.


Critical Error allows your Quickhacks to benefit from Critical Chance and Critical Damage. Critical Chance is affected by Reflexes, and even without Critical Damage, your Quickhack will deal 50% additional damage per Critical Hit, making Reflexes (for Critical Chance) more valuable than Cool (for Critical Damage).


Generally speaking, Quickhacks synergize better with guns (Reflexes) than stealth (Cool). Using Quickhacks may interfere with stealth by alerting nearby enemies (some Quickhacks don't), but it won't interfere with guns.


Technical Ability is mostly useful for its ability to craft legendary items, some of which are incredibly powerful, but do not directly affect a Quickhack build.


Body doesn't really synergize with Quickhacks, but it doesn't interfere with it either. Having more health and stamina is never wrong, but Body favors melee, while Quickhacks are closer to ranged attacks. Guns would allow you to fight back while waiting for your RAM to recover, without forcing you to move from your current position.


This means that Reflexes is simply the best attribute to invest in, once you've maxed out Intelligence.


Answer from user Nolonar at gaming.stackexchange.com.



[BACK]
Are there enemies immune to quickhacks in Cyberpunk 2077?
Posted On: May 20, 2023

I'm pretty deep into the game, relying on quickhacks for damage so far, and I've yet to encounter enemies immune to quickhacks entirely. This seems to indicate that I don't need any other weapon.


However, I notice many of the quickhack build guides (e.g. this) take Reflexes for a second option. Based on my experience with the game so far, I don't understand why they would do this.


Are there enemies immune to quickhacks? If not, why even bother with other weapons? Why not take the defensive traits instead?


Question from user Allure at gaming.stackexchange.com.


Answer:

Yes, update 1.2 made Cyberpsychos and minibosses immune to the System Reset Quickhack:.


Cyberpsychos and minibosses are now immune to Tranquilizer rounds and System Reset Quickhack.


That's because System Reset trivialized those fights that were meant to be challenging, as it could instantly defeat any enemy non-lethally.


While it's possible that later updates added more immunities, in my experience (before update 1.2), there were no enemies that were immune to any Quickhacks.


As for why Reflexes is recommended for a Quickhack build, my guess is:.


Critical Error allows your Quickhacks to benefit from Critical Chance and Critical Damage. Critical Chance is affected by Reflexes, and even without Critical Damage, your Quickhack will deal 50% additional damage per Critical Hit, making Reflexes (for Critical Chance) more valuable than Cool (for Critical Damage).


Generally speaking, Quickhacks synergize better with guns (Reflexes) than stealth (Cool). Using Quickhacks may interfere with stealth by alerting nearby enemies (some Quickhacks don't), but it won't interfere with guns.


Technical Ability is mostly useful for its ability to craft legendary items, some of which are incredibly powerful, but do not directly affect a Quickhack build.


Body doesn't really synergize with Quickhacks, but it doesn't interfere with it either. Having more health and stamina is never wrong, but Body favors melee, while Quickhacks are closer to ranged attacks. Guns would allow you to fight back while waiting for your RAM to recover, without forcing you to move from your current position.


This means that Reflexes is simply the best attribute to invest in, once you've maxed out Intelligence.


Answer from user Nolonar at gaming.stackexchange.com.



[BACK]

J Pippins Potions J Pippins Potions

Posted On: September 3, 2023
For some reason j pips potions will not restock spinder fangs /mongrel fur .I go back days and days have gone by nothing is available ? Anyone else have this issue ? Question from user RenoRainesnz...[More]


Can you play the entire game solo? Can you play the entire game solo?

Posted On: May 28, 2024
Just curious. It seems like it would be impossible with some of the fights but I wonder if it can be done. Like you just use tav and leave all your companions at camp every day?Question from user glit...[More]


How do I save the Distressed Patient in Baldurs Gate 3? How do I save the Distressed Patient in Baldurs Gate 3?

Posted On: August 9, 2023
I completed combat with Malus Thorm (The Surgeon), and there's a Distressed Patient still locked into the Surgical Bed. He is still alive, but he has the condition "In Surgery" which say...[More]


Patch 3 kinda sucks? Patch 3 kinda sucks?

Posted On: September 25, 2023
His Majesty has hair - just why? Raphael got a bad dye job (and basic horns?), as a Raphael simp - fuck this shit!. Shared stash. need I say more? Camera now focuses on Tav and you can't ...[More]


Pokémon Selection Strategy for Emerald Pokémon Selection Strategy for Emerald

Posted On: May 29, 2023
I've gotten about midway into Pokémon Emerald -- completed the third badge (electric badge), and starting to get quite an assortment of Pokémon. The problem is, I can't figure...[More]


Is Wordle always beatable under optimal play? Is Wordle always beatable under optimal play?

Posted On: June 15, 2023
Is Wordle always beatable under optimal play on easy mode (where you can guess any valid word)? To put the question more formally, does there exist a deterministic computer program that can play Wo...[More]


How can I jump across the bridge? How can I jump across the bridge?

Posted On: December 30, 2023
I'm playing Half-Life 2 Episode 2 and I need to get this car to the other side of the bridge. Perhaps I'm missing something dead obvious, but how on earth do I do this? It seemed some in-ga...[More]


Collectors Edition Collectors Edition

Posted On: July 1, 2023
For the Collectors Edition trophy, does it require ALL pages? Or just Revelio pages? Currently stuck on 54/55 in Hogsmeade and can't for the life of me find the missing page, I have all the Rev...[More]


Oof Oof

Posted On: December 17, 2024
Question from user Ferocs at BaldursGate3 at reddit.com.Answer:the issue with wylls story was not lack of effort. he has a ton of characters and narrative beats, its just not very engaging for enough ...[More]


Did they have to go so overboard with the Hogwarts woke-ness? Did they have to go so overboard with the Hogwarts woke-ness?

Posted On: July 8, 2023
It's a fun game (even though I can't help wishing they could have made it more like a GTA- hogwarts..that would be amazing ), but ffs why did they go sooo over the top making every second char...[More]