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Do companions die in Skyrim?

It is apparently possible to recruit companions who will fight by your side, carry out simple tasks, and so forth. I have managed to acquire one in the very first village, but have thus far not had him travel with me because I don't know how sturdy he'll be in combat.
Do companions die permanently, like most NPCs? Or do they become incapacitated/unconscious like vital questgivers? Die but can be picked up again from their original location later?
Question from user Ben Blank at gaming.stackexchange.com.
Answer:
Follower death is handled pretty oddly;.
If their health is exhausted due to enemy fire, they just get knocked out. Healing them or finishing combat and allowing them to regenerate will bring them back to life.
If you kill them due to friendly fire, that's it: they're dead permanently.
But there are situations that may cause a follower to die permanently, even after they enter the "knocked out"/"cower" state: if an enemy keeps wailing on them, there's a chance they'll die permanently.
But it's not guaranteed: looking around online, I've found numerous accounts of Lydia or Faendal dying easily, but others who swear nothing they do kills them. UESP describes the follower death mechanics as such:.
When your follower would die to an enemy attack or a trap, they will be incapacitated for some time and begin to recover their health, just like essential NPCs; enemies will stop attacking or targeting them during this time. However, if they lose all their health again during this period, they will die for good. Thus, you should try to move the fight away from them, so that they are not hit by a stray arrow or area-effect spell. They can also die if hit with a damage-over-time poison that is stronger than their health recovery. They can also die from enemy power-attacks.
Answer from user user3389 at gaming.stackexchange.com.

It is apparently possible to recruit companions who will fight by your side, carry out simple tasks, and so forth. I have managed to acquire one in the very first village, but have thus far not had him travel with me because I don't know how sturdy he'll be in combat.
Do companions die permanently, like most NPCs? Or do they become incapacitated/unconscious like vital questgivers? Die but can be picked up again from their original location later?
Question from user Ben Blank at gaming.stackexchange.com.
Answer:
Follower death is handled pretty oddly;.
If their health is exhausted due to enemy fire, they just get knocked out. Healing them or finishing combat and allowing them to regenerate will bring them back to life.
If you kill them due to friendly fire, that's it: they're dead permanently.
But there are situations that may cause a follower to die permanently, even after they enter the "knocked out"/"cower" state: if an enemy keeps wailing on them, there's a chance they'll die permanently.
But it's not guaranteed: looking around online, I've found numerous accounts of Lydia or Faendal dying easily, but others who swear nothing they do kills them. UESP describes the follower death mechanics as such:.
When your follower would die to an enemy attack or a trap, they will be incapacitated for some time and begin to recover their health, just like essential NPCs; enemies will stop attacking or targeting them during this time. However, if they lose all their health again during this period, they will die for good. Thus, you should try to move the fight away from them, so that they are not hit by a stray arrow or area-effect spell. They can also die if hit with a damage-over-time poison that is stronger than their health recovery. They can also die from enemy power-attacks.
Answer from user user3389 at gaming.stackexchange.com.
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