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Emulation problems with Paper Mario

Has anyone successfully emulated PaperMario for N64?
I'm using Project64 1.6 on Windows 7.
Using Jabo's video plugin there is lots of flickering which was really annoying so I tried Glide64. Which worked great everywhere, but was extremely slow going into battles. Rice did the same thing as Glide64, but would not render the whole battle animation, just go slow.
Has anyone successfully gotten these things to stop, or know of any settings I should tweak?
Question from user loosecannon at gaming.stackexchange.com.
Answer:
Try PJ64 1.7. I don't remember having problems with Paper Mario myself, although there's some question as to whether I really had the same 1.7 as the current beta version.
Answer from user Matthew Read at gaming.stackexchange.com.

Has anyone successfully emulated PaperMario for N64?
I'm using Project64 1.6 on Windows 7.
Using Jabo's video plugin there is lots of flickering which was really annoying so I tried Glide64. Which worked great everywhere, but was extremely slow going into battles. Rice did the same thing as Glide64, but would not render the whole battle animation, just go slow.
Has anyone successfully gotten these things to stop, or know of any settings I should tweak?
Question from user loosecannon at gaming.stackexchange.com.
Answer:
Try PJ64 1.7. I don't remember having problems with Paper Mario myself, although there's some question as to whether I really had the same 1.7 as the current beta version.
Answer from user Matthew Read at gaming.stackexchange.com.
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