How do you gauge the Near Pin Percent of a transaction?

[BACK]
How do you gauge the Near Pin Percent of a transaction?
Posted On: January 23, 2023

In Recettear, when you're buying/selling, the tutorial gives you the base "range" of acceptable percents to offer to the customers. It seems that there's a magic number to put down in order to get the Near Pin bonus XP, and there's no real way to see this (understandably so, or else there'd be no real reward for doing so).


However, it seems exceedingly difficult to gauge this number when customers are both perfectly happy to buy things well below the given price range, and will typically pay the upper end of the spectrum as well. I'm pretty sure that I've hit Near Pin % bonuses on both high and low offers, though I could be wrong.


Does the Near Pin % fluctuate per transaction? Per customer type?


Question from user TheQ at gaming.stackexchange.com.


Answer:

Searching around on the internet, I've found that apparently the best percentage to enter in order to get the most Near Pin bonuses is 104% if you want to get the most out of Near/Full Pin bonuses for Merchant/Customer experience levels. Each customer has a different percentage that they are willing to pay up to. For example, you may have noticed the Little Girl is an incredible cheapskate, while the Guild Master has a considerably larger budget.


Customer.


Max Exp+rep (selling).


Max Profit (selling).


Max Exp+rep (buying).


Max Profit (buying).


Girl.


104%.


112%(?).


70%.


52%.


Woman.


104%.


118%.


70%.


52%.


Old Man.


104%.


118%.


70%.


44%.


Man.


104%.


127%.


70%.


39%.


Guild Master.


104%.


127%.


70%.


41%.


Louie.


104%.


118%.


70%.


38%.


Charme.


104%.


127%.


70%.


47%.


Yeah, it does seem like all the demo characters have the same level for pins. I’d recommend using 104% for all characters in the full game as well except Prime and Elan where I recommend selling at 100% so they don’t get huffy. I haven’t done much testing on the max prices of the full version-only characters but I’d recommend something like 114% for Chaiilou, 100% for Prime and Tielle, 110% for Griffe, 120%ish for Arma and 125% for Alouette. No idea on buy prices though everyone accepts 70% which gives the most rep and experience so going with that is a safe bet.


Information is from this google doc, which has a more detailed collection of collected statistics overall about the game.


Answer from user FAE at gaming.stackexchange.com.



[BACK]
How do you gauge the Near Pin Percent of a transaction?
Posted On: January 23, 2023

In Recettear, when you're buying/selling, the tutorial gives you the base "range" of acceptable percents to offer to the customers. It seems that there's a magic number to put down in order to get the Near Pin bonus XP, and there's no real way to see this (understandably so, or else there'd be no real reward for doing so).


However, it seems exceedingly difficult to gauge this number when customers are both perfectly happy to buy things well below the given price range, and will typically pay the upper end of the spectrum as well. I'm pretty sure that I've hit Near Pin % bonuses on both high and low offers, though I could be wrong.


Does the Near Pin % fluctuate per transaction? Per customer type?


Question from user TheQ at gaming.stackexchange.com.


Answer:

Searching around on the internet, I've found that apparently the best percentage to enter in order to get the most Near Pin bonuses is 104% if you want to get the most out of Near/Full Pin bonuses for Merchant/Customer experience levels. Each customer has a different percentage that they are willing to pay up to. For example, you may have noticed the Little Girl is an incredible cheapskate, while the Guild Master has a considerably larger budget.


Customer.


Max Exp+rep (selling).


Max Profit (selling).


Max Exp+rep (buying).


Max Profit (buying).


Girl.


104%.


112%(?).


70%.


52%.


Woman.


104%.


118%.


70%.


52%.


Old Man.


104%.


118%.


70%.


44%.


Man.


104%.


127%.


70%.


39%.


Guild Master.


104%.


127%.


70%.


41%.


Louie.


104%.


118%.


70%.


38%.


Charme.


104%.


127%.


70%.


47%.


Yeah, it does seem like all the demo characters have the same level for pins. I’d recommend using 104% for all characters in the full game as well except Prime and Elan where I recommend selling at 100% so they don’t get huffy. I haven’t done much testing on the max prices of the full version-only characters but I’d recommend something like 114% for Chaiilou, 100% for Prime and Tielle, 110% for Griffe, 120%ish for Arma and 125% for Alouette. No idea on buy prices though everyone accepts 70% which gives the most rep and experience so going with that is a safe bet.


Information is from this google doc, which has a more detailed collection of collected statistics overall about the game.


Answer from user FAE at gaming.stackexchange.com.



[BACK]

Is the druid Tav's animal form different from others druids? Is the druid Tav's animal form different from others druids?

Posted On: November 12, 2023
I started playing coop with a friend and he was amazed asking me why my bear form was white, because he already finished the game and was telling me that he remembers that druids transformed into brow...[More]


Is Hearthstone a game-within-game? Is Hearthstone a game-within-game?

Posted On: August 25, 2023
Hearthstone's visuals suggest that the game is played in a tavern in the World of Warcraft universe on a (possibly magical) game board. Is Hearthstone a game-within-game in WoW? When you play H...[More]


How well does the Nintendo Switch perform in terms of graphics compared to the Xbox One and PlayStation 4? How well does the Nintendo Switch perform in terms of graphics compared to the Xbox One and PlayStation 4?

Posted On: February 28, 2023
I'm interested in playing Hogwarts Legacy on Nintendo Switch. Since the Switch is a mobile console, I'm a little concerned the game's graphics might not as good as on the XBOX or PlaySt...[More]


What do the stars under can produce mean in against the storm What do the stars under can produce mean in against the storm

Posted On: February 7, 2023
Does it mean it can produce those goods faster, higher quality or what? Is it worth it to replace buildings with higher starred versions or prioritize going for buildings with new stuff?So for example...[More]


Any useful strategies for finding a Nether Fortress in Minecraft? Any useful strategies for finding a Nether Fortress in Minecraft?

Posted On: June 20, 2023
Anyone have useful strategies for finding a Nether Fortress in Minecraft's Nether? I got into the nether and wandered around for quite a while, but didn't find anything. I'm not sure if...[More]


How did I get EXP for throwing my Dumud? How did I get EXP for throwing my Dumud?

Posted On: March 21, 2024
I needed 1 EXP to level up, and somehow throwing my Dumud at the ground at my base did it?And then immediately threw more of my Pals against the ground, and somehow I got EXP for doing it to my Dumud ...[More]


It seems to me that its better to concentrate more on combat plants than potions It seems to me that its better to concentrate more on combat plants than potions

Posted On: June 15, 2023
Since im now 40 hours into the game, it seems to me that its more economic and feasible to concentrate more on keeping your combat plant inventory full than your potions inventory. Producing combat...[More]


Is there a way to de-fuse weapons in Zelda Tears of the Kingdom? Is there a way to de-fuse weapons in Zelda Tears of the Kingdom?

Posted On: May 17, 2023
Sometimes I want to de-fuse a weapon because I've found a better component I want to add, or a better weapon to use that component. Is there a way to de-fuse a weapon or shield? Question from u...[More]


Hiring a builder in X4 Foundations Hiring a builder in X4 Foundations

Posted On: April 9, 2023
I have gotten to the part in the questline where. the player unlocks the station in Grand Exchange 1. and I can't find a builder on any main station, wharf, or shipyard, I haven't spotte...[More]


Does over-completing challenges earn extra XP in Mario Golf GBC? Does over-completing challenges earn extra XP in Mario Golf GBC?

Posted On: March 17, 2024
When doing side quests in Mario Golf for Game Boy Color, you are often given challenges to complete a task a certain number of times with a set number of attempts. You can keep playing after completin...[More]