How do you gauge the Near Pin Percent of a transaction?

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How do you gauge the Near Pin Percent of a transaction?
Posted On: January 23, 2023

In Recettear, when you're buying/selling, the tutorial gives you the base "range" of acceptable percents to offer to the customers. It seems that there's a magic number to put down in order to get the Near Pin bonus XP, and there's no real way to see this (understandably so, or else there'd be no real reward for doing so).


However, it seems exceedingly difficult to gauge this number when customers are both perfectly happy to buy things well below the given price range, and will typically pay the upper end of the spectrum as well. I'm pretty sure that I've hit Near Pin % bonuses on both high and low offers, though I could be wrong.


Does the Near Pin % fluctuate per transaction? Per customer type?


Question from user TheQ at gaming.stackexchange.com.


Answer:

Searching around on the internet, I've found that apparently the best percentage to enter in order to get the most Near Pin bonuses is 104% if you want to get the most out of Near/Full Pin bonuses for Merchant/Customer experience levels. Each customer has a different percentage that they are willing to pay up to. For example, you may have noticed the Little Girl is an incredible cheapskate, while the Guild Master has a considerably larger budget.


Customer.


Max Exp+rep (selling).


Max Profit (selling).


Max Exp+rep (buying).


Max Profit (buying).


Girl.


104%.


112%(?).


70%.


52%.


Woman.


104%.


118%.


70%.


52%.


Old Man.


104%.


118%.


70%.


44%.


Man.


104%.


127%.


70%.


39%.


Guild Master.


104%.


127%.


70%.


41%.


Louie.


104%.


118%.


70%.


38%.


Charme.


104%.


127%.


70%.


47%.


Yeah, it does seem like all the demo characters have the same level for pins. I’d recommend using 104% for all characters in the full game as well except Prime and Elan where I recommend selling at 100% so they don’t get huffy. I haven’t done much testing on the max prices of the full version-only characters but I’d recommend something like 114% for Chaiilou, 100% for Prime and Tielle, 110% for Griffe, 120%ish for Arma and 125% for Alouette. No idea on buy prices though everyone accepts 70% which gives the most rep and experience so going with that is a safe bet.


Information is from this google doc, which has a more detailed collection of collected statistics overall about the game.


Answer from user FAE at gaming.stackexchange.com.



[BACK]
How do you gauge the Near Pin Percent of a transaction?
Posted On: January 23, 2023

In Recettear, when you're buying/selling, the tutorial gives you the base "range" of acceptable percents to offer to the customers. It seems that there's a magic number to put down in order to get the Near Pin bonus XP, and there's no real way to see this (understandably so, or else there'd be no real reward for doing so).


However, it seems exceedingly difficult to gauge this number when customers are both perfectly happy to buy things well below the given price range, and will typically pay the upper end of the spectrum as well. I'm pretty sure that I've hit Near Pin % bonuses on both high and low offers, though I could be wrong.


Does the Near Pin % fluctuate per transaction? Per customer type?


Question from user TheQ at gaming.stackexchange.com.


Answer:

Searching around on the internet, I've found that apparently the best percentage to enter in order to get the most Near Pin bonuses is 104% if you want to get the most out of Near/Full Pin bonuses for Merchant/Customer experience levels. Each customer has a different percentage that they are willing to pay up to. For example, you may have noticed the Little Girl is an incredible cheapskate, while the Guild Master has a considerably larger budget.


Customer.


Max Exp+rep (selling).


Max Profit (selling).


Max Exp+rep (buying).


Max Profit (buying).


Girl.


104%.


112%(?).


70%.


52%.


Woman.


104%.


118%.


70%.


52%.


Old Man.


104%.


118%.


70%.


44%.


Man.


104%.


127%.


70%.


39%.


Guild Master.


104%.


127%.


70%.


41%.


Louie.


104%.


118%.


70%.


38%.


Charme.


104%.


127%.


70%.


47%.


Yeah, it does seem like all the demo characters have the same level for pins. I’d recommend using 104% for all characters in the full game as well except Prime and Elan where I recommend selling at 100% so they don’t get huffy. I haven’t done much testing on the max prices of the full version-only characters but I’d recommend something like 114% for Chaiilou, 100% for Prime and Tielle, 110% for Griffe, 120%ish for Arma and 125% for Alouette. No idea on buy prices though everyone accepts 70% which gives the most rep and experience so going with that is a safe bet.


Information is from this google doc, which has a more detailed collection of collected statistics overall about the game.


Answer from user FAE at gaming.stackexchange.com.



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