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Redstone door lock (memory cell)
I want to make a pvp map which has 2 spawnpoints on the map. The spawnpoints are closed off with an iron door. The teams can both get ready by flipping a lever. Now i want to make it so when both teams are ready the doors open. This could be achieved by a memory cell. I know because i have made these before but i cant remember how to build this and i also knew it wouldn't work if i added more doors. Any suggestions?
Question from user Marco Geertsma at gaming.stackexchange.com.
Answer:
Couldn't you use a AND gate? A memory cell seems overkill for this sort of thing.
An AND gate:.
1 Lever in "Ready" Position:.
2 Levers in "Ready" Position (doors open).
You could also consider using command blocks to teleport the team/players into the arena when a button is pressed.
Answer from user tombull89 at gaming.stackexchange.com.
I want to make a pvp map which has 2 spawnpoints on the map. The spawnpoints are closed off with an iron door. The teams can both get ready by flipping a lever. Now i want to make it so when both teams are ready the doors open. This could be achieved by a memory cell. I know because i have made these before but i cant remember how to build this and i also knew it wouldn't work if i added more doors. Any suggestions?
Question from user Marco Geertsma at gaming.stackexchange.com.
Answer:
Couldn't you use a AND gate? A memory cell seems overkill for this sort of thing.
An AND gate:.
1 Lever in "Ready" Position:.
2 Levers in "Ready" Position (doors open).
You could also consider using command blocks to teleport the team/players into the arena when a button is pressed.
Answer from user tombull89 at gaming.stackexchange.com.
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