Redstone door lock (memory cell)

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Redstone door lock (memory cell)
Posted On: March 30, 2024

I want to make a pvp map which has 2 spawnpoints on the map. The spawnpoints are closed off with an iron door. The teams can both get ready by flipping a lever. Now i want to make it so when both teams are ready the doors open. This could be achieved by a memory cell. I know because i have made these before but i cant remember how to build this and i also knew it wouldn't work if i added more doors. Any suggestions?


Question from user Marco Geertsma at gaming.stackexchange.com.


Answer:

Couldn't you use a AND gate? A memory cell seems overkill for this sort of thing.


An AND gate:.


1 Lever in "Ready" Position:.


2 Levers in "Ready" Position (doors open).


You could also consider using command blocks to teleport the team/players into the arena when a button is pressed.


Answer from user tombull89 at gaming.stackexchange.com.


[BACK]
Redstone door lock (memory cell)
Posted On: March 30, 2024

I want to make a pvp map which has 2 spawnpoints on the map. The spawnpoints are closed off with an iron door. The teams can both get ready by flipping a lever. Now i want to make it so when both teams are ready the doors open. This could be achieved by a memory cell. I know because i have made these before but i cant remember how to build this and i also knew it wouldn't work if i added more doors. Any suggestions?


Question from user Marco Geertsma at gaming.stackexchange.com.


Answer:

Couldn't you use a AND gate? A memory cell seems overkill for this sort of thing.


An AND gate:.


1 Lever in "Ready" Position:.


2 Levers in "Ready" Position (doors open).


You could also consider using command blocks to teleport the team/players into the arena when a button is pressed.


Answer from user tombull89 at gaming.stackexchange.com.


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