Valheim multiplayer difficulty scaling

[BACK]
Valheim multiplayer difficulty scaling
Posted On: January 19, 2024

I am looking for a thorough explanation about Valheim difficulty scaling when playing with multiple people inside a same world. The only information I could find with a quick google was this wiki, which states:.


Creature health is further increased by 40% for each nearby player after the first at the moment it spawns.


Hostile creature damage is further increased by 4% for each nearby player after the first at the moment it spawns.


Are these the only rules on scaling difficulty? Do these rules also effect any boss spawned? And what is the value for "nearby"?


On the second point, could I spawn a boss with a single person and later come back to wreck his poor guy with 10 people?


Question from user Heikki at stackexchange.


Answer:

Based on decompiling the code (version 0.215.2):.


The range used to count players for scaling is 100 (on the horizontal axes only). For comparison, the default build range of a crafting station is 10.


The maximum number of players that will be counted is 5. Adding more than 5 players will not cause any further scaling.


Damage dealt to players by non-player characters is increased by 4% per player beyond the first. The number of players is counted when each attack lands.


Damage dealt to enemies by anything is reduced non-linearly based on the nearby player count. 


There does not appear to be any scaling of character health values per se.


The only other mechanic that appears to scale on player count is the cap on the number of enemies spawned by an ability (such as, I imagine, Bonemass's blob-spawning ability).


So it appears that you cannot abuse the scaling logic by spawning bosses with fewer nearby players and then adding more players later.


Answer from user BMac at stackexchange.



[BACK]
Valheim multiplayer difficulty scaling
Posted On: January 19, 2024

I am looking for a thorough explanation about Valheim difficulty scaling when playing with multiple people inside a same world. The only information I could find with a quick google was this wiki, which states:.


Creature health is further increased by 40% for each nearby player after the first at the moment it spawns.


Hostile creature damage is further increased by 4% for each nearby player after the first at the moment it spawns.


Are these the only rules on scaling difficulty? Do these rules also effect any boss spawned? And what is the value for "nearby"?


On the second point, could I spawn a boss with a single person and later come back to wreck his poor guy with 10 people?


Question from user Heikki at stackexchange.


Answer:

Based on decompiling the code (version 0.215.2):.


The range used to count players for scaling is 100 (on the horizontal axes only). For comparison, the default build range of a crafting station is 10.


The maximum number of players that will be counted is 5. Adding more than 5 players will not cause any further scaling.


Damage dealt to players by non-player characters is increased by 4% per player beyond the first. The number of players is counted when each attack lands.


Damage dealt to enemies by anything is reduced non-linearly based on the nearby player count. 


There does not appear to be any scaling of character health values per se.


The only other mechanic that appears to scale on player count is the cap on the number of enemies spawned by an ability (such as, I imagine, Bonemass's blob-spawning ability).


So it appears that you cannot abuse the scaling logic by spawning bosses with fewer nearby players and then adding more players later.


Answer from user BMac at stackexchange.



[BACK]

Does every shrine in Tears of the Kingdom have a treasure chest? Does every shrine in Tears of the Kingdom have a treasure chest?

Posted On: May 14, 2023
Do all of the shrines in The Legend of Zelda: Tears of the Kingdom have at least one treasure chest? Question from user ahsteele at gaming.stackexchange.com. Answer: Yes. Tears of the Kingdom...[More]


Third Person Mode for Portal - Portal 2 Third Person Mode for Portal - Portal 2

Posted On: June 1, 2023
I picked up Portal and Portal 2 when they were on sale on Steam a few weeks back. I think these could be really good games, but I (for whatever reason) get vertigo when playing first person games. ...[More]


What is the meaning of the blue icon at the right-top corner in Far Cry: New Dawn? What is the meaning of the blue icon at the right-top corner in Far Cry: New Dawn?

Posted On: August 22, 2023
What is the meaning of the blue icon at the right-top corner in Far Cry: New Dawn? Question from user ÇaÄŸatay KAYA at stackexchange. Answer: These are "Far Cry Credits", a...[More]


Anyone else seeing the Mattress Ad? Anyone else seeing the Mattress Ad?

Posted On: January 23, 2026
I've been seeing a Bear Mattress Ad and I wanna be sure I'm not the only one who's seen it and immediately caught that it was Ai. Does Larian know about this?Question from user Drako_Rayne at BaldursG...[More]


What's the worst way to re-class every companion? What's the worst way to re-class every companion?

Posted On: October 16, 2025
Everyone talks about the best way. .What would be the worst and/or most unhinged classes to give each companion. .My favorite would be making Minthara a Wizard.Question from user kikicandraw at Baldur...[More]


How can I make Skip98 work on a laptop with Windows 7? How can I make Skip98 work on a laptop with Windows 7?

Posted On: June 10, 2023
My Mother in law was playing to an old freeware Skip-bo game on her Windows XP computer, it's called Skip98. You could still find it by goggling it, but the original site is down. She bought a ...[More]


I’m 100% in Hogwarts Legacy and the collectibles trophy didn’t appear! I’m 100% in Hogwarts Legacy and the collectibles trophy didn’t appear!

Posted On: April 19, 2023
what must be done from then on so that I can receive my. deserved trophy? Question from user ArtistEconomy5090 at HogwartsLegacyGaming at reddit.com. Answer: 99% of the collection appears ...[More]


Cannot figure out why the door will not open in Hogwarts Legacy Cannot figure out why the door will not open in Hogwarts Legacy

Posted On: July 17, 2023
I used accio on the handle in the Ranrok evidence search and cannot figure out why the door will not open. I’m worried that I missed something, any suggestions? Question from user Apprehensiv...[More]


In Factorio, is there a way to place blueprinted poles at maximum distances? In Factorio, is there a way to place blueprinted poles at maximum distances?

Posted On: April 30, 2023
The current issue I have is with placing Blueprinted Electric Poles over long distances as shown in this GIF:. Normally, you are able to hold down LMB, and move. Then once you reach the maximum dis...[More]


Is Hogwarts Legacy worth buying? Is Hogwarts Legacy worth buying?

Posted On: March 15, 2023
I’m not a big gamer, but I consider myself a big Harry Potter fan. The thing is, I’m very confused about this game. It looks amazing, but I’m afraid that I’ll be spending my mo...[More]