Dynamic Lighting in (vanilla) Minecraft

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Dynamic Lighting in (vanilla) Minecraft
Posted On: August 25, 2023

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.


What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.


I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.


There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).


As stated in the title, I am trying to do this without the following:.


Mods/Shaders.


Resource Packs*.


Is there any way to do this while avoiding the above and if also, something relatively small?


NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.


Question from user S.G. Harmonia at stackexchange.


Answer:

You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.


Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.


Answer from user Rory BD at stackexchange.



[BACK]
Dynamic Lighting in (vanilla) Minecraft
Posted On: August 25, 2023

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.


What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.


I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.


There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).


As stated in the title, I am trying to do this without the following:.


Mods/Shaders.


Resource Packs*.


Is there any way to do this while avoiding the above and if also, something relatively small?


NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.


Question from user S.G. Harmonia at stackexchange.


Answer:

You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.


Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.


Answer from user Rory BD at stackexchange.



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