Article Categories
- Baldur's Gate 3
- Diablo
- Elder Scrolls
- General
- Hogwarts Legacy
- League of Legends
- Minecraft
- Pokemon Go
- Sims 4
- StarCraft
- Steam Platform
- Xbox Game Console
More Articles
Dynamic Lighting in (vanilla) Minecraft

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.
What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.
I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.
There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).
As stated in the title, I am trying to do this without the following:.
Mods/Shaders.
Resource Packs*.
Is there any way to do this while avoiding the above and if also, something relatively small?
NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.
Question from user S.G. Harmonia at stackexchange.
Answer:
You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.
Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.
Answer from user Rory BD at stackexchange.

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.
What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.
I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.
There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).
As stated in the title, I am trying to do this without the following:.
Mods/Shaders.
Resource Packs*.
Is there any way to do this while avoiding the above and if also, something relatively small?
NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.
Question from user S.G. Harmonia at stackexchange.
Answer:
You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.
Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.
Answer from user Rory BD at stackexchange.
What are the rules for mega evolutions in Pokemon go?
Are there any Unicorns in Hogwarts Legacy?
How do I check which video clips I've watched in Yakuza 0?
How can I disable use of a macro if a spell is on cooldown?
What does the moon icon on a challenge mean?
How much HP does Ygdar Orus Li Ox revive you with?
How many types of charging ports do Nintendo handhelds have?
Custom Biome by Y level minecraft datapack
Why do my kneazles have the triangle at the top of their box in Hogwarts Legacy?
What weapons do you associate with certain companions?


