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Dynamic Lighting in (vanilla) Minecraft

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.
What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.
I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.
There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).
As stated in the title, I am trying to do this without the following:.
Mods/Shaders.
Resource Packs*.
Is there any way to do this while avoiding the above and if also, something relatively small?
NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.
Question from user S.G. Harmonia at stackexchange.
Answer:
You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.
Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.
Answer from user Rory BD at stackexchange.

I have already seen tutorials on Minecraft regarding dynamic lighting, but none of them seem fancy enough.
What I'm thinking of is a way to make dynamic lighting that is clean and not destructive.
I looked at this video, and some other videos do the trick mentioned as well, but as pointed out in this one here, using a block that emits light overhead has its disadvantages, mainly due to other blocks interfering with the light source.
There are also ones with the blindness/night-vision combo, but they nowadays produce pitch blackness (which is where I am not intending to go to.).
As stated in the title, I am trying to do this without the following:.
Mods/Shaders.
Resource Packs*.
Is there any way to do this while avoiding the above and if also, something relatively small?
NOTE: As stated by @Fabian, resource packs are vanilla, but I'm trying to do this with the default pack.
Question from user S.G. Harmonia at stackexchange.
Answer:
You could have a torch that, when held, gives you night vision (sans-blindness). However, this would mean that everything you see will be lit up, which might not be ideal for your use-case.
Alternatively, you could use Cimap's method and make it so that when the end portal block disappears (due to the player being too close to a ceiling) it gives the player night vision to make up for the loss of light.
Answer from user Rory BD at stackexchange.
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