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Is there anything I can do about thieves in A Dark Room?
Some thieves seem to have moved into my village, and are stealing much of what I can gather each turn.
I'm currently assuming that eventually I'll encounter an event that will allow me to deal with them, but it's frustrating.
My question is this:.
Is there some specific thing I need to actively do to get rid of them now, or will waiting eventually lead to some option for a resolution?
I'm assuming there's not some place outside the town I need to go address this, since there are none of the normal "nudges" that I ought to go wandering, plus the thieves steal too much for me to accumulate much cured meat.
Question from user Jaydles at gaming.stackexchange.com.
Answer:
As the story progresses, you will eventually be given a choice of how to deal with the thief. So keep carting wood (that's the mechanic that progresses the storyline) to get to that point. Spoilers on the choices below.
Eventually your village will catch the thief and give you the choice to either hang him, or let him go. If you hang him, the thievery will stop and you will receive back the stolen goods. If you let him go, he will grant you the Stealthy perk but keep the stolen goods.
Answer from user deryl at gaming.stackexchange.com.
Some thieves seem to have moved into my village, and are stealing much of what I can gather each turn.
I'm currently assuming that eventually I'll encounter an event that will allow me to deal with them, but it's frustrating.
My question is this:.
Is there some specific thing I need to actively do to get rid of them now, or will waiting eventually lead to some option for a resolution?
I'm assuming there's not some place outside the town I need to go address this, since there are none of the normal "nudges" that I ought to go wandering, plus the thieves steal too much for me to accumulate much cured meat.
Question from user Jaydles at gaming.stackexchange.com.
Answer:
As the story progresses, you will eventually be given a choice of how to deal with the thief. So keep carting wood (that's the mechanic that progresses the storyline) to get to that point. Spoilers on the choices below.
Eventually your village will catch the thief and give you the choice to either hang him, or let him go. If you hang him, the thievery will stop and you will receive back the stolen goods. If you let him go, he will grant you the Stealthy perk but keep the stolen goods.
Answer from user deryl at gaming.stackexchange.com.
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