Article Categories
- Baldur's Gate 3
- Diablo
- Elder Scrolls
- General
- Hogwarts Legacy
- League of Legends
- Minecraft
- Pokemon Go
- Sims 4
- StarCraft
- Steam Platform
- Xbox Game Console
More Articles
Where do bus passengers want to go in OpenTTD
I have just started a new game and built four bus stations in a city (2000 pop.). Now one has over 300 passengers waiting and the others have nearly nothing.
Is there any way for me to determine where they want to go?
Question from user Zsub at gaming.stackexchange.com.
Answer:
They'll go anywhere. Passengers in OpenTTD are treated just like any other types of goods - sent them to the next block, or 3000 miles away (preferably through something faster than a bus) and they'd happily pay you for the trip. Supply and acceptance of passengers are separate, and do not affect each other. .
The problem you're having is probably because the stations are overlapping each other too much - meaning they are competing with each other for passenger. You're also building some of them out of the town, which means that though they accept and supply passenger, in reality, the amount is minuscule. .
What you would really want to do at this stage of the game is to build one or two station in the center of that town, then transport the passenges picked up there to another town (preferably of similar population, or two smaller towns), so that you are covering enough distance to get a good sum of money out of each trip.
Answer from user Private Pansy at gaming.stackexchange.com.
I have just started a new game and built four bus stations in a city (2000 pop.). Now one has over 300 passengers waiting and the others have nearly nothing.
Is there any way for me to determine where they want to go?
Question from user Zsub at gaming.stackexchange.com.
Answer:
They'll go anywhere. Passengers in OpenTTD are treated just like any other types of goods - sent them to the next block, or 3000 miles away (preferably through something faster than a bus) and they'd happily pay you for the trip. Supply and acceptance of passengers are separate, and do not affect each other. .
The problem you're having is probably because the stations are overlapping each other too much - meaning they are competing with each other for passenger. You're also building some of them out of the town, which means that though they accept and supply passenger, in reality, the amount is minuscule. .
What you would really want to do at this stage of the game is to build one or two station in the center of that town, then transport the passenges picked up there to another town (preferably of similar population, or two smaller towns), so that you are covering enough distance to get a good sum of money out of each trip.
Answer from user Private Pansy at gaming.stackexchange.com.
What does it mean to have sacred - ancestral aspects?
Can the Japanese version be played in English?
Can scoreboards detect if a player is killed with a specific item?
In Hogwarts how do I unlock chests with an eyeball on it?
How do I find out the mythology and history of my Fortress?
Is there any difference between Super Mario Wonders characters?
Is there a way to prevent Nook from auto selling a spot in Animal Crossing?
Where is the last red coin in Motos Factory?
Getting Rich and Powerful Off Villager Trades
Is there any use for crystallized charges after energy cells are maxed in Zelda?


